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Licker scene
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Ramahazared



Joined: 02 Feb 2005
Posts: 25
Location: Barcelona, Spain

PostPosted: Sat Oct 15, 2005 9:35 pm    Post subject: Reply with quote

Somebody can upload this video? Links don't work Confused Thx
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romis138



Joined: 16 Jul 2005
Posts: 156

PostPosted: Sat Oct 15, 2005 11:21 pm    Post subject: Reply with quote

Yeah, I wouldn't mind seeing it, either.
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John



Joined: 22 Nov 2003
Posts: 558

PostPosted: Tue Nov 15, 2005 3:58 pm    Post subject: Reply with quote

Grey Fox wrote:
For those w/o div-x codec's or a half decent media player, here's a GIF I made quite awhile ago. It's a bit shitty because it's small, but better than nothin' right?



Basically what happens in the video, guys.
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krieg747



Joined: 22 Dec 2005
Posts: 719

PostPosted: Fri Dec 30, 2005 7:02 am    Post subject: Reply with quote

i know this thread is basically dead, but can someone please post a link to the video from rapidshare or something?

i would like to add it to my 1.5 video collection
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kevstah2004



Joined: 05 Nov 2007
Posts: 309

PostPosted: Fri Apr 02, 2010 10:20 am    Post subject: Reply with quote

The head didn't fall in beta 1?
http://www.youtube.com/watch?v=j_6zABvV1NE
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Wesker



Joined: 27 Mar 2003
Posts: 306
Location: France

PostPosted: Fri Apr 02, 2010 8:43 pm    Post subject: Reply with quote

It does. The video starts just after the head landed in the pool of blood.
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Hunk_4TH



Joined: 22 Sep 2005
Posts: 968
Location: USA

PostPosted: Fri Apr 02, 2010 9:56 pm    Post subject: Reply with quote

There use to be a video of it somewhere. Or maybe it was a gif image?
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Vixtro



Joined: 11 Oct 2006
Posts: 346
Location: England's Ancient Capital

PostPosted: Sat Apr 03, 2010 9:16 am    Post subject: Reply with quote

Old topic but what the hell, the scene was left in all versions of the game but just had the code disabled for the head drop. If you look in the top right corner of the screen after passing the pool of blood, you can see a bit of the head. It will disappear when you leave the hallway.

This is a code for the PAL Gamecube version of the game to get it working but I'm sure there are codes for other versions/regions by now, it's just this is the only one I currently have.

Head Drops During First Licker Scene (RE2/PAL/GCN)
TMRV-05M0-1WCVW
0YQ1-GTTB-ZXAEZ
HKUY-GZNM-4Y2MP
NZDY-6WCC-UZYYY
E9FZ-A3QA-YCERP
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OKei



Joined: 27 Oct 2007
Posts: 41

PostPosted: Sun Apr 04, 2010 2:58 am    Post subject: Reply with quote

Vixtro wrote:
Old topic but what the hell, the scene was left in all versions of the game but just had the code disabled for the head drop. If you look in the top right corner of the screen after passing the pool of blood, you can see a bit of the head. It will disappear when you leave the hallway.

This is a code for the PAL Gamecube version of the game to get it working but I'm sure there are codes for other versions/regions by now, it's just this is the only one I currently have.

Head Drops During First Licker Scene (RE2/PAL/GCN)
TMRV-05M0-1WCVW
0YQ1-GTTB-ZXAEZ
HKUY-GZNM-4Y2MP
NZDY-6WCC-UZYYY
E9FZ-A3QA-YCERP
That's just totally awesome. I hope there's a code for the N64 version so I can enable it on my copy. I wonder if someone can hack the PS1 version to enable the scene...
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kevstah2004



Joined: 05 Nov 2007
Posts: 309

PostPosted: Mon Apr 05, 2010 3:06 pm    Post subject: Reply with quote

I could but i'm not too famailr with the ngc codes types

54165A50 00000000 = Conditional: If Not Equal 32-Bit
54rrrrrr yyyyyyyy - yyyyyyyy: Word for comparison to the value at address.

0A1652E2 00000702 = Conditional: If Equal Next Line 16-Bit
0Arrrrrr 0000yyyy

84165A50 0000000F = Signed Increment/Decrement RAM Writes 32-Bit
84rrrrrr yyyyyyyy - yyyyyyyy: Number to add to single precision (32-bit) float at address.

00000000 40000000

It probably overwrites the values stored in memory for ROOM2040.RDT, I suppose you could copy and paste the licker drop values and paste it before the licker and just change the licker value to the zombie head emd.
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Vixtro



Joined: 11 Oct 2006
Posts: 346
Location: England's Ancient Capital

PostPosted: Mon Apr 05, 2010 9:41 pm    Post subject: Reply with quote

I searched on YouTube and I'm surprised there are no videos of this, I'm tempted to make and upload one myself.

I know Jay007 (person who hacked the code) had a vid showing it on one of his old YouTube accounts, but I would have thought someone else would have at least stolen his video...
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OKei



Joined: 27 Oct 2007
Posts: 41

PostPosted: Mon Apr 05, 2010 9:46 pm    Post subject: Reply with quote

Vixtro wrote:
I searched on YouTube and I'm surprised there are no videos of this, I'm tempted to make and upload one myself.

I know Jay007 (person who hacked the code) had a vid showing it on one of his old YouTube accounts, but I would have thought someone else would have at least stolen his video...


Lol. I guess I wasn't the only one thinking the same thing...

Think maybe we should take this discussion to THIA as well?
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Vixtro



Joined: 11 Oct 2006
Posts: 346
Location: England's Ancient Capital

PostPosted: Wed Apr 07, 2010 4:36 pm    Post subject: Reply with quote

Here ya go: http://www.youtube.com/watch?v=aCKsW8aSUJ8
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OKei



Joined: 27 Oct 2007
Posts: 41

PostPosted: Wed Apr 07, 2010 7:40 pm    Post subject: Reply with quote

Vixtro wrote:
Here ya go: http://www.youtube.com/watch?v=aCKsW8aSUJ8
Terrific!

I just thought of something, is is possible that this particular scene could still be in the BETA 2 prototype? I know it doesn't happen even at that proto, but maybe it's still on the code?
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Hunk_4TH



Joined: 22 Sep 2005
Posts: 968
Location: USA

PostPosted: Fri Apr 09, 2010 9:23 pm    Post subject: Reply with quote

I was wondering the same thing. I'm sure it's possible. I never knew about the cheat to re-enable this scene. Also another funny thing is the fact that the electrical box is missing in the background during the FMV yes I know very old news Laughing
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